Browsing All posts tagged under »videogames«

Calling all Psychics – Crystal Balls and LA Noire

June 17, 2011

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LA Noire, developed by the Australian Team Bondi in cooperation with Rockstar is a strange and oftentimes very disappointing beast. It’s a pretty game. It features a huge, seemingly open game world, filled to the brim with detail. A finely recreated version of 1940s Los Angeles. It’s a big surprise that an AAA title like […]

The “Among Thieves” Effect – On Sequels and Franchises in Gaming and Movies

February 10, 2011

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Sequels are a phenomenon of popular culture. It’s something everybody loves to hate. They’re unnecessary–just another piece of proof that capitalism is destroying art in all its forms, turning it into derivative, unimaginative, uncreative, food for the masses. Carbon copies of the so-called “tried and true” ideas which a studio or publisher believes it can […]

Worst is First – What went wrong in gaming in 2010

December 17, 2010

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In parallel to the highlights of the year, it’s also time to go to the not so nice places in gaming. There’s been a lot going on this year, and a lot of it wasn’t very good. Or at least, not really living up to expectations or were letdowns on other parts. This is not […]